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  • Texturing

Making of cafe by Tiziano Fioriti

Texturing

The scene is embeded  in various complex vray materials. We'll begin from the simplest.My drawing is as diffuse and a texture created in Photoshop as bump (with value of 80).The coffee mug has a texture created in Photoshop (simulating porcelain) as diffuse, a clear gray color (R211, G211, B211) in Reflect slot and fresnel reflection activated.

The pills are a Multi/Sub-Object material with two Vray embedded materials ;both have Reflect slot with a gray near white color (R228, G228, B228) and fresnel reflection activated. The egg material has a texture created in Photoshop in diffuse channel, a dark gray (R59, G59, B59) in reflect slot (FR activated) and refl.glossiness at 0,7.

The water and  the glass have very similar materials (see image below for Milk material too) except for IOR value; water has 1,335 while glass has 1,606.

The teapot has a chromed material; diffuse at black, reflect slot at R228, G228, B228, fresnel reflection activated and max depth of reflection at 10.

Now complex materials are coming. The table is embeded in  two materials. One with a texture realized in Photoshop in diffuse and bump slot (30 like bump value); reflect channel has a procedural map (Noise, with standard values) in its own slot.

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