Creating HighPoly Beretta in 3DS MAX
Step 24
Now using cut tool simply add edges to evoyd glitching polygons like I show on the image

Step 25
Once agayne create some more details to the gun

Step 26
On this image you can see all the different objects I created fot this gun using very techniques I showed you befour

Step 27
And here how the render of the gun looks so far

Step 28
I thought of making the gun more cool by adding the silencer and a bigger bulete cartrege. so to make a sylencer create a cylinder like I show on the image

Step 29
Once again make a cylinders going trough it and use a boolian to make wholes inside

3DM3.com
Copyright © Aleksandrs Jerjomins (Exclusive Publisher)
Edit by Stryker
Source: http://www.3dm3.com
Copyright © Aleksandrs Jerjomins (Exclusive Publisher)
Edit by Stryker
Source: http://www.3dm3.com















