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TP Tutorial "Destruction by force"

Showing how to setup a TP rig using procedural activators and only force values.
Also show how to implement object oriented value changes using wire linking.

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About The Author

William Wallace

I have my hands dipped in many different fields; advertising, marketing, design, motion graphics, 3D/2D animation, but have been mostly intrigued and obsessed with FX. Specifically dynamics and destruction. I live in Vancouver, British Colombia. I currently work at Hydraulx making amazing pictures move.

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