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Interview with Phillip Morales
Developer interview with Art Director Phillip Morales. As an independent game development studio, what does it take to put together a title that gamers will come to adore? A lot of innovation and a lot of gorgeous design. This is the very same challenge that TimeGate Studios was faced with when developing their newest title, ‘Section 8. Long before the release of the game, trailers of Section 8 began to turn heads and garner the attention of the gaming community. Onlookers were already leaving comments on these trailers of how gorgeous it looked and how they couldn’t wait to give Section 8 a shot. The design and promising looking gameplay whet the appetites of the gaming community and, of course, CG lovers. Getting a little bit of time to talk with the art director, Phillip Morales, at TimeGate Studios gave us some insight on how the initial vision of Section 8 became a reality.
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The CGSociety is the most respected and accessible global organization for creative digital artists. The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote, by celebrating achievement, excellence and innovation in all aspects of digital art.
Website: http://www.cgsociety.org
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