Oct 20, 2009
Posted by Eat3D in Tutorials | 2 comments
Modeling a Rim in 3ds Max
In this demonstration Sergey Poltavskiy takes you through modeling a car rim inside 3ds Max. Everything from modeling the spokes, using symmetry , and keeping the mesh clean for turbosmooth are covered.
Please consider supporting Eat 3D by purchasing a HD version of this video that comes with the project files. The purchased version comes with 1 HD MP4 file at 1280×720 and the 3ds Max file as seen in the video.
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