| | #16 (permalink) |
| Registered User Join Date: May 2007 Location: Bulgaria Age: 21
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Rep Power: 0 ![]() | Yea. I personally lose more time in texturing...if you want you may leave the deadline as it is but without texture or materials. Otherwise move it 2-3 days ;) |
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| | #17 (permalink) |
| SkoleSlasken Join Date: Dec 2004 Location: Norway (Trondheim) Age: 18
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Rep Power: 6 ![]() | modeling is done by 1 day maybe 2. but the damn texturing...i have overheated my wacom tablet:P lol!! wedensday nex week?
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| | #19 (permalink) |
| SkoleSlasken Join Date: Dec 2004 Location: Norway (Trondheim) Age: 18
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Rep Power: 6 ![]() | maksy maksy when will you learn ^^ applying image texturing is like poking him self in the eye for a true artist....its like cheating....:P you gett teh point? but ok if you insist. but if we all do that..every model will look the same for sure:P haha lol. Edit: Test picture.
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| | #21 (permalink) |
| SkoleSlasken Join Date: Dec 2004 Location: Norway (Trondheim) Age: 18
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Rep Power: 6 ![]() | i understand :) i'm just over tierd, have bin messing around in max all day....my brain hurts...all i can see is psp and china chess:P lol. one question. if i post my picture on the entry thread can i edit it as long as it is befor deadline?
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| | #22 (permalink) |
| Registered User Join Date: May 2007 Location: Bulgaria Age: 21
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Rep Power: 0 ![]() | I disagree. If we all use the same(or pretty much the same) image file obtained from...lets say reference images(from google) and edit it slightly in Photoshop...well the results or at least the textures will be identical. I've not thought of some lightning setup...Maya default is fine I suppose. Ah almost forgot - is it a must to use texture file(UV mapping is a tedious proccess)? Can't I just assign different coloured materials and UVMap only those places that are needed? |
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| | #23 (permalink) |
| GS member Join Date: May 2005 Location: Croatia Age: 22
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Rep Power: 4 ![]() | @ minimus: Only finished picture in entry theard (sorry, we have to respect rules) @ Ico_O: It's not a must to use texture file, you can do it best way you think it will be for final image. |
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| | #27 (permalink) |
| SkoleSlasken Join Date: Dec 2004 Location: Norway (Trondheim) Age: 18
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Rep Power: 6 ![]() | was it so we gott more time or not? i have bin using different blue prints and now all messed up again ^^ lol this is the most crazy model i ever made....it's like a little turtle if you understand :P haha
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| | #28 (permalink) |
| Registered User | Thanks to all of you guys minimus that was a funny 1 ( about stealing yours ) cuz they r all PSP and no 1 can make diffrence ( HEhehehe) I Also agree with the idea for more days this is my school exam month. ( so more time will be a lot of help ) AND about my Psp color : I want to give it a Black color with fires on it ( but Dont cheat....) Cheers 2 all Amin |
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| | #30 (permalink) |
| Registered User Join Date: May 2007 Location: Bulgaria Age: 21
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Rep Power: 0 ![]() | Hm. One more question - if we think we are finished and post a screenshot here can we update it by editing our post? Let's say I posted a screenshot but later on I disliked something and made changes. Can I update the screenshot in my post(by editing it) before the deadline? And one more thing(again) what do we need to post - just screenshot or screenshot with source file(Sony-PSP.mb in Maya)? I'm also new =) |
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