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| Registered User Join Date: Sep 2009
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Rep Power: 0 ![]() | Atangeo Team recently released Balancer 1.0, which allows quickly and easily simplify 3D models. It also features fast and effective stripification algorithm, to optimize meshes for rendering based on triangle strips. Hope you will find Balancer useful. From the press release: Atangeo Balancer is a tool to optimize and simplify 3D models. Its exceptional performance and a novel user interface allow finding perfect balance between visual appearance and the number of polygons, quickly and easily. Balancer utilizes a high quality polygon reduction (aka mesh simplification or decimation) to preserve the visual appearance of your model. The model features, normals, texture coordinates, layer boundaries are all honored by Balancer. It can optimize your models even further to dramatically speed up rendering of your models. Balancer features a fast and efficient triangle reordering that can be tuned for various rendering methods like triangle strips and array/buffer based rendering. Balancer Lite is a free version. It is fully functional but works with small meshes only. The limits for a single mesh are 15000 triangles and 10000 vertices. |
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Rep Power: 0 ![]() | Balancer was updated to version 1.0.2. Here is the list of main improvements: - Full support for smoothing groups - Intelligent vertex joining - Enable/disable lighting for easier silhouette inspection Thanks to everybody for contributing ideas and requests. |
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