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Old 03-06-2009, 07:23 PM   #1 (permalink)
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How do i fix the symmetry of my model?

I've imported a model into zbrush, I'm learning how to sculpt it. i turned on mirror. the other mirrored point is a bit off, i only want to work on the face at the moment anyway, how can i fix this, at least temporarily?
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Old 03-07-2009, 08:21 AM   #2 (permalink)
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I don't quite understand what do you want. Show some images as example. Zbrush has some fiches wich work with symetry, one if this located in tools, one in transformes. but show iamges that we know how help you.
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Old 03-07-2009, 02:11 PM   #3 (permalink)
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you could also check and make sure the symmetry is set on the right axis. and as dr. D said we would need to see the images to really know whats goin on
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Old 03-09-2009, 01:34 AM   #4 (permalink)
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it's ok, i just separated the head from the body. damn zrbush is one hell of a pogram
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Old 12-06-2010, 04:07 AM   #5 (permalink)
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