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| Registered User Join Date: May 2008 Age: 19
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Rep Power: 5 ![]() | Anoying temporary partial graphical glitch when making changes to mesh when i move things (not including moving things outward) i get this weird thing where most of the faces I'm editing appear to be not shifting, while a few do. once i let go, and refresh the model by doing something like rotating it, it pops into place, good as gold. problem is, it's kind of vital that i know exactly whats happening to the faces as i pull them, not having to let go, move the model and repeat. it's pretty irritating. EDIT: I found out that it only happens when i leave the program on for a while, or having other 3d accelerated programs at the same time. I don't suppose there's a fix for this? Last edited by SIM-O; 04-14-2009 at 06:06 AM.. |
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