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| | #17 (permalink) |
| 3D Character Animator Join Date: Nov 2006 Location: Ireland
Posts: 46
Thanks: 4
Thanked 5 Times in 5 Posts
Rep Power: 0 ![]() | Just added an update to my 3D animation showreel there, included some new Motion Graphics. Showreel - Fran Power - Summer 2009 on Vimeo Thanks for watching |
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| | #19 (permalink) | |
| 3D Character Animator Join Date: Nov 2006 Location: Ireland
Posts: 46
Thanks: 4
Thanked 5 Times in 5 Posts
Rep Power: 0 ![]() | Quote:
thanks for the comments. Not all of the work was freelance, the robots from the music video were done for fun. The little pink droplets in the milk were freelance for an animation studio in Ireland, some other characters were for website companies. Yes all of the characters were modelled, textured, rigged and animated by me. In Ireland you have to be a 3D generalist for work. I also do motion graphics which I have to update more of on my showreel. Its hard to say how much time is given for each character animation project. Sometimes the client wants 15 seconds of animation in a week, with Mental Ray rendering that is quite difficult unless you have a really fast new computer. Sometimes I try to animate something I've never done before and it can take 2 or 3 weeks until I am happy with it. | |
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| | #20 (permalink) | |
| 3D Character Animator | Quote:
Yeah, I understand on client requirement - its very unrealistic situations. So, how is the industry doing there? | |
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| | #21 (permalink) | |
| 3D Character Animator Join Date: Nov 2006 Location: Ireland
Posts: 46
Thanks: 4
Thanked 5 Times in 5 Posts
Rep Power: 0 ![]() | Quote:
Whats it like in the industry over there? What 3D software is most popular? | |
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| | #22 (permalink) | |
| 3D Character Animator | Quote:
Industry here is also small. Being so many problems here, investers don't invest and industry suffers. Here we have 3 to 4 known companies and of which some of them are not progressing but have done some good work, but however all businessman loves money and think about themselves. Anyways industry is in and out all the time. For character animation companies mostly use Maya here and for some its 3D Studio Max. And for architecture and products, its Max. | |
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| 3d animation, character, freelance, showreel |
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