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Old 05-15-2011, 10:31 PM   #1 (permalink)
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Changing Times

A buildup animation done entirely in 3ds max. I have used an array of techniques for this. Texture animation did the job for the walls. Blocks were moved with translational and rotational values. For the pillar formation, I applied mesh bomb and played with its falloff value.
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animation, mechanical, pintu, texture, transformer


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