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Old 05-13-2005, 02:58 PM   #1 (permalink)
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Elite Cars: Mercedes CLS 55 AMG

This is the car that i'm preparing for the contest but i can't upload the pictures, it says maximum filelimit is 49kb.



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Old 05-13-2005, 04:39 PM   #2 (permalink)
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send it to me stryker@3dm3.com
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Old 05-14-2005, 04:12 AM   #3 (permalink)
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OK, I see that the pics have been added(thanx stryker), now for the details: the car was modelled using polymodelling, I've still got to do the interior, tweak the taillights a bit, make the render scene and put a few logos on the car, but this is pretty much the exterior. Any suggestions/opinions are welcomed.
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Old 05-15-2005, 07:52 AM   #4 (permalink)
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your car looks good but the rendering gives it an artificial aspect ... i don't know how to explain it but the reflexion doesn't looks smooth...
for a more interesting thing, on mercedes, joints of doors and all openable parts are very small, it's for there quality, yours looks a little bit bigger.
However it's very interesting and i'm sure that such a beautiful car is a real challenge to design. good luck !
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Old 05-15-2005, 01:12 PM   #5 (permalink)
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Looking good mate what software do you use
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Old 05-17-2005, 05:33 AM   #6 (permalink)
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First of all thanx for the comments; lemans, if you're talking about the little grey dots on the paint, they are part of the metallic shyne of the paint(will be smaller on the final car), but I don't think you are; anyway this is not the final setup of the scene, the pics are made with standard(3ds max7 to answer the other question) lighting. I've also noticed the thing with the joints, but i tried to make the edges straighter rather tan tighter, i applied two chamfers on the edges, one with 0,2 and one with 0,1. I'm now working on the interior and I'll post some more test renders tomorrow.
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I've added the pictures.

Last edited by regele; 05-18-2005 at 02:04 PM. Reason: added the pictures
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Old 05-18-2005, 04:04 PM   #7 (permalink)
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And these renders







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Old 05-22-2005, 03:11 PM   #8 (permalink)
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New update

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Old 05-29-2005, 06:20 AM   #9 (permalink)
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and more one render

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Old 05-29-2005, 12:59 PM   #10 (permalink)
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Unhappy

Come on people, say something! This is only my 3rd 3d project so i need you opinions to improve my works.
P.S. Sorry stryker for bugging you with all the updates.
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Old 05-29-2005, 01:35 PM   #11 (permalink)
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Yo! The model is fine. Just keep modeling and refine it when you finish the main work. That's what I'm doin because I'm not sure thatI'm going to finish it on time. Keep going bro, I'm liking it, expecially the last pic ;)
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Old 05-29-2005, 09:46 PM   #12 (permalink)
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Very Nice Regele! Your 3d model? Damn looks very good.
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Old 05-30-2005, 03:25 AM   #13 (permalink)
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i think that your model is quite good but either the materials or renderer are really letting you down - like they look very 'real time' even if they really are proper renders... but i do like your geometry. i think thats all good :) keep it up!

oh yeah, if you did something that hides everything inside the car that you dont want people to see itll be better (esp behind the wheels).
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Old 05-30-2005, 09:34 AM   #14 (permalink)
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Thanx for the comments everybody, I've done some renders today with hdri and they look great(in my opinion), i'll post them tonight. The reason i didn't do them earlier is that i had a material that was too reflective and it looked awfull with the hdri environment and abuot the white zones near the seats, they are there because the interior is not yet finished.
update:


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Last edited by regele; 05-30-2005 at 02:05 PM.
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Old 06-08-2005, 03:57 PM   #15 (permalink)
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Here are some new pics, i'll post a lowpoly mesh soon, but in the meantime could anybody tell me how to get the reflections down without getting an ugly matte material(i tried lowering the reflection level from extended parameters and/or lowering the reflection level from the maps rollout but i get the mentioned effect). Thanx
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