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Old 04-18-2004, 01:16 AM   #1 (permalink)
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MechWarrior : Bounty Hunter - Marauder II

I'm new to this site and this is my first post. I play the WizKids tabletop clicks game "MechWarrior ". And using only the physical game piece and a ruler for scaling, I modeled the 'Mech in 3D. I plan to model other pieces from the game ('Mechs, Tanks, VTOLs, etc.) and create a short animated movie with them....

So far I have just used solid colors to give the model color - I plan to fully map the model with proper texturing to give it a more battle appearance....

Comments welcome......

P.S. - I would do the traditional Clay/Wiremesh renders - but not sure exactly how to achieve that look, any tutorials available ??

Tools used : 3ds max 5 & Brazil



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Old 04-20-2004, 04:00 PM   #2 (permalink)
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To do a wireframe look, go into 3ds and hit F10 (the render scene menu) then click on Renderer, from there click on Wireframe and set a value for how wide the wireframes are going to be (I usually set mine at 1.0)
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