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Old 04-06-2009, 03:59 AM   #1 (permalink)
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WIP: Female Anatomy Study

Hi, I'm trying to develope my skills on modeling human body and here is a female body which i'm working on. I'm going to study rigging techniques on this body so I want the joints to bend and twist naturally. I'm not expert with this kind of modeling ( modeling for applying animation ) so please give me some crits.
Here is a brief overview of the progress and work steps up to now.















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Old 04-07-2009, 03:01 AM   #2 (permalink)
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looks good...kepp it up, dude...
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Old 12-30-2009, 08:05 PM   #3 (permalink)
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Nice but she needs some hair and eye color.
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Old 12-31-2009, 04:38 AM   #4 (permalink)
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the overall model looks good, but i saw that some parts of the model have edges going out into nowere. its better to make a triangle then letting the edge just stop. but the best is if you can make it a quad tho :P hehe

i saw that on the hand and on the feets :) the ear is a tricky one so i think you have done a realy good job on that one.
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