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| Registered User Join Date: Feb 2009 Age: 29
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Rep Power: 0 ![]() | WIP: Female Anatomy Study Hi, I'm trying to develope my skills on modeling human body and here is a female body which i'm working on. I'm going to study rigging techniques on this body so I want the joints to bend and twist naturally. I'm not expert with this kind of modeling ( modeling for applying animation ) so please give me some crits. Here is a brief overview of the progress and work steps up to now. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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| | #4 (permalink) |
| SkoleSlasken ![]() | the overall model looks good, but i saw that some parts of the model have edges going out into nowere. its better to make a triangle then letting the edge just stop. but the best is if you can make it a quad tho :P hehe i saw that on the hand and on the feets :) the ear is a tricky one so i think you have done a realy good job on that one.
__________________ Det som ikke dreper deg gjør deg stærkere :thumbsup: Norge ![]() Temp Home page: http://quad3d.webs.com |
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