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| | #6 (permalink) |
| TUSC Ringleader ![]() Join Date: Jul 2008 Location: USA, Pennsylvania Age: 32
Posts: 1,156
Thanks: 165
Thanked 91 Times in 88 Posts
Rep Power: 5 ![]() | after my car unwrapping is my next project. i haven't done it yet and would like to learn. it seem like a better way of texturing than what i've been doing. looks hard though. |
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| | #8 (permalink) |
| Main Gallery Moderator ![]() | heres and update. im doing the textures in photoshop cs4 and obviously im still working on them. I am also going to try to make a bump map with fur on it so it can kinda give him some detail instead of being flat. i would also recomend photoshop cs4 for anyone that does a lot of unwrapping and texturing in photoshop. it helps alot with all the new 3d stuff ps. the textures look better when you put them in 3ds max/maya, than they do in photoshop ![]() |
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| | #9 (permalink) |
| TUSC Ringleader ![]() Join Date: Jul 2008 Location: USA, Pennsylvania Age: 32
Posts: 1,156
Thanks: 165
Thanked 91 Times in 88 Posts
Rep Power: 5 ![]() | looks good. thanks for the tip too. |
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| The Following User Says Thank You to mikeab7925 For This Useful Post: | iamtravis316 (12-23-2008) |
| | #10 (permalink) |
| Main Gallery Moderator ![]() | thanks but while working on it i discovered i need to go fix my uvw unwrap in 3ds max so im going to have to do almost all of that texturing again lol for the most part. TIP: always make sure you mesh is how u want it before you start texturing it. lol |
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| The Following User Says Thank You to iamtravis316 For This Useful Post: | mikeab7925 (12-23-2008) |
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