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| | #1 (permalink) |
| Registered User | Swan Hi people. This is my first WIP human model I put on a forum. Swan is a girl whom one day, I hope, I'll animate. That's why I welcome C&C regarding the mesh as well as ideas and tips for making the edge loops more optimal for animation. ![]() Simple Fast SSS Skin material and default light ![]() Wireframe screenshot Thanks in advance. PS: Yea, the big eyes and the ear's simplicity are not accidental :)
__________________ [COLOR=Gray]Don't look too deep inside yourself... you might be frightened of what you'd find! |
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| | #2 (permalink) |
| TUSC Ringleader ![]() Join Date: Jul 2008 Location: USA, Pennsylvania Age: 32
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Rep Power: 5 ![]() | looks good. im interesting in watching this progress. thanks. sorry i can give no help as i am a beginner. i will only be able to complement. |
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| | #3 (permalink) |
| Main Gallery Moderator ![]() | as far as mesh goes it looks pretty good to me. ive only done a couple of heads so i dont no alot but i do no some and the mesh is pretty clean from what i can see. just make sure u keep everything in quads as much as u can. quads = great triangles = passable 5+ sides = not good mabye bring out the nostrols just a little, idk (just my personal taste) |
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