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| Main Gallery Moderator ![]() | some mudbox WIP i thought i would post some wip stuff that im doing right now. im trying to learn mudbox 2009 the alien character is what i have so far from doing a digital tutors training dvd the body part is done and now im on the pelvis,legs,feet, and gun part, which are going to be more mechanical looking, also im going to texture them in mudbox but thats at the end of the dvd. and then the second one is a wip im trying to do of one of Dino267's concept sketches (here: Frankenstein Sketches by dino267) but remeber there still wip |
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| | #2 (permalink) |
| TUSC Ringleader ![]() Join Date: Jul 2008 Location: USA, Pennsylvania Age: 32
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Rep Power: 5 ![]() | they look pretty cool so far. is mudbox like zbrush? |
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| The Following User Says Thank You to mikeab7925 For This Useful Post: | iamtravis316 (02-02-2009) |
| | #3 (permalink) |
| Main Gallery Moderator ![]() | thanks. yeah mudbox basicly does the same thing as zbursh, there both for sculpting. although ive heard that zbrush has better painting and is a little better in some parts. mudbox is easier to learn and not so big of a learning curve like zbrush. but its still the basic concept as zbrush |
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| | #4 (permalink) |
| Registered User Join Date: Oct 2007 Location: Mars "the Red Planet"
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Rep Power: 5 ![]() | nice work ahh seems like u r useing DigitalTutors for ur tranning good choicewell mikeab7925 mudbox is better far better than zbrush as far as think bc zbrush has a very hard interface and the way it works is almost imposibel to understand for newbees however mudbox is designed by autodesk so it interface is very much like maya and navigation is also easy but one thing is better in zBrush is poly handlling it relly great for moddling really highdeffination model infact it has a feature in it HD moddling on the other side mudbox is not good in handlling "high polymodels"but over all i found mudbox better then zbrush ![]() and please do check out my wip Beast_is_about_to (_)nleash (rendertest) |
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| | #8 (permalink) |
| Main Gallery Moderator ![]() | AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA i tried to start up the alien project from digital tutors i was doing and the dam file is corrupt AAAAAAAAAAAAA and i was almost done with all the sculpting and about to start painting it to. dammit that is discouraging. i guess when i get around to it i will be starting over. |
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| | #10 (permalink) |
| SkoleSlasken ![]() | Im learning mudbox to at the moment. do you recoment the digital tutors dvd's?
__________________ Det som ikke dreper deg gjør deg stærkere :thumbsup: Norge ![]() Temp Home page: http://quad3d.webs.com |
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| | #11 (permalink) | |
| Main Gallery Moderator ![]() | Quote:
ps. i would recommend making backups of your files when they start getting real high poly just incase the file gets corrupted (like mine did) Last edited by iamtravis316; 02-04-2009 at 12:41 PM.. | |
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| | #12 (permalink) |
| SkoleSlasken ![]() | Ye i have experienced the corruption my self. a damn pain in the ass. I gonna check out some free tutorials first, i know there is a dud at area.com that have a bunch of beginner mudbox video tuts.
__________________ Det som ikke dreper deg gjør deg stærkere :thumbsup: Norge ![]() Temp Home page: http://quad3d.webs.com |
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| | #14 (permalink) |
| Main Gallery Moderator ![]() | heres another little update on the monster head. i was just messing around with painting in mudbox (my first time) and i came up with this. this isent the final texture. i will prob redo it i was just messing around. but i dont think its to bad for my first time painting in mudbox |
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| | #15 (permalink) |
| TUSC Ringleader ![]() Join Date: Jul 2008 Location: USA, Pennsylvania Age: 32
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Rep Power: 5 ![]() | looks pretty cool. sorry to hear about the corruption. i still haven't got around to checking out mudbox yet. i was busy recently seeing how far i can oc my new cpu. i'd be interesting in a link to the tutorials as well. |
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| The Following User Says Thank You to mikeab7925 For This Useful Post: | iamtravis316 (02-04-2009) |
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for ur tranning good choice
on the other side mudbox is not good in handlling "high polymodels"




