| |||||||
| New! Use your Facebook, Google, AIM & Yahoo accounts to securely log into this site, click logo to login | |
![]() |
| | LinkBack | Thread Tools |
| | #1 (permalink) |
| Registered User | Prometheus This is my vision about the character "Prometheus" of Prometheus and Bob. (Anyone remembers KaBlam?) Original Design: My version: please check the attached file. The model of the head was made deforming a Spereinder and the body (still at work) was made using a set of Zspheres and then applying adaptive skin for start creating the polygroups for the torso, hands, legs, etc, then I sculpted some details, and sud-divided like 3 times or 2. I want to make a fusion of a realistic sculpt with a toonish style. I'm leaving him without neck due I find him funnier without it xD Both the head and the body were modeled separately Any suggestions? :D Edit reason: Adding a brief description of the process.
__________________ I like to watch porn at PDF files, so I can use the little hand to grab things Last edited by Jehuty; 07-09-2009 at 04:15 PM.. |
| | |
![]() |
« Joan of Arc
|
Walle again »
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| |






