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Old 02-13-2004, 12:16 PM   #1 (permalink)
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my first head (5.update)

my first head. done in blender 2.32 and blender-tuhopuu.


a test rendering:



the mesh:


Last edited by matthe; 03-11-2004 at 04:00 PM..
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Old 02-18-2004, 02:40 PM   #2 (permalink)
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I can't see the pics.
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Old 02-18-2004, 03:09 PM   #3 (permalink)
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me neither
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Old 02-18-2004, 03:14 PM   #4 (permalink)
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Ooops, there went something wrong. Here is an updated version. Only small test rendering.
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Old 02-22-2004, 07:34 AM   #5 (permalink)
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Nice work! Keep it up!
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Old 02-24-2004, 10:40 AM   #6 (permalink)
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now he's got eyes.


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Old 02-26-2004, 12:43 PM   #7 (permalink)
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Just a small update. Please c&c!


Last edited by matthe; 03-06-2004 at 05:08 PM..
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Old 03-06-2004, 04:42 PM   #8 (permalink)
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another update after a long time (bad fat cold was knocking me down). I've cleaned up the whole mesh, so I can use it as template for future project.
Please C&C!


Last edited by matthe; 03-06-2004 at 05:08 PM..
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Old 03-06-2004, 11:45 PM   #9 (permalink)
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this is really nice, everything seems to be very smooth, nice eyes by the way.
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Old 03-07-2004, 10:55 PM   #10 (permalink)
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this is a nice work for your first head model...i see that blender is a nice modelling tools.keep it up:D
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Old 03-08-2004, 12:01 AM   #11 (permalink)
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good head!
...... how to use blender?
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Old 03-08-2004, 11:06 AM   #12 (permalink)
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Thanx for comments!

kobebeef1186: a good starting point would be elYsiun.com a great blender community. there are also alot of nice blender-tutorials on the web. just serach with google or send me a pm.

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Old 03-11-2004, 03:59 PM   #13 (permalink)
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First attemp of creating skin and eye material. The eye texture was entirely done with SatoriPaint (freedom of raster, scalebillity of vector). I know, the skin is far from real, but it was just a small test to get a clue how it should look when it is finished.
I have also done some mesh refinement. Everything is "closed" now. As allways C&C are welcome.

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Old 03-22-2004, 06:11 PM   #14 (permalink)
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hmmmm...you seem to have lost the definition on the cheek bones for the last two piccys......good work, though..i like all of them.
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Old 03-23-2004, 03:18 PM   #15 (permalink)
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eebee: yes, you're right. I lost the definition of the cheek bones, but I did it on purpose, so it's easier to create another character from this "prototype".

in my next update I'll show up the enhanced version ('till now with torso). I'm just cleaning it up, so stay tuned
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