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| | #16 (permalink) |
| Forum Moderator ![]() Join Date: Mar 2003 Location: SA - Jo'burg Age: 31
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Rep Power: 10 ![]() | Hey GA....You should be able to follow the tut, although it's a maya tut, but the principles are the same.:) Thanks for checking my site out man.:) I made the sword using a cube and extruded piece by piece to make the blade and handle. :) Keep up the good work with your project man. |
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| | #17 (permalink) |
| Forum Moderator ![]() Join Date: Mar 2003 Location: SA - Jo'burg Age: 31
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Rep Power: 10 ![]() | Hey GA, I just wanted to let you know that I finally completed my tutorial ( The modelling arch tutorial ) I just thought I should let you know that it was done, since you asked me...anyways here it is... http://www.3dm-mc.com/tutorials/maya/arch/ Later, Millies45 |
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| | #18 (permalink) |
| Registered User Join Date: Oct 2004
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Rep Power: 0 ![]() | hi Millies45 sorry for late relpy i was kindda busy with my midterms i have little problem with material how can i devide my building to parts ? i heard that i have to unwrap my building ? how can i do that ? sorry for alota questions thanx for that tut cheers |
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| | #19 (permalink) |
| Forum Moderator ![]() Join Date: Mar 2003 Location: SA - Jo'burg Age: 31
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Rep Power: 10 ![]() | Hey GA, yeah if you want to texture your building in parts you are going to have to unwrap your UV's...You use max right?? I think in max you get a Unwrap UV modifier...if not there is always the Chilli skinner...or something like that, I am not so sure about max.....:):) |
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