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Old 02-11-2008, 01:42 AM   #1 (permalink)
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My First interior



One of my friend comment is sofa over expose. Beside that anyone can be done to improve it.


Setting
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1) - Use one Directional light
- vrayshadow
- multiplier 0.2
- colour very light yellow

2) - 4 vray light for 4 windows
- colour very light yellow
- multiplier 1.5
- invisible check
- ignore light normal
- affect diffuse
- affect specular

3) The other end of vray
- colour very light yellow
- multiplier 3.5
- invisible check
- ignore light normal
- affect diffuse
- affect specular

4) Last vray
- colour very light yellow
- multiplier 3.0
- invisible check
- ignore light normal
- affect diffuse
- affect specular


Render setting (F10)
Global switches - uncheck the default light
image sampler - type = adaptive subdivision
filter = mitchell-netravali
adaptive subdivision image sampler - min rate = 2
max rate = 4
GI - on is check
- reflective and refractive also check
- Primary bounces = multiplier 1.0 with GI engine = irradiance map
- Secondary bounces = multiplier 1.0 with GI engine = Quasi Monte Carlo
irradiance map - high
Enviroment - all check with GI enviroment change to very light yellow
colour mapping - Exponetial

Thanks in advance for viewing and comments
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Old 02-21-2008, 11:15 AM   #2 (permalink)
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Interesting scene, looks nice but I agree with the over-exposure..the GI seems way too strong. The materials all seem too basic, add some nice textures to the floor and walls, bring out some vibrant colors (such as a dark red on the wall). Another improvement could be adding some more elements to the scene (some minor details, such as coffee cups on the table or vases on the floor, etc, etc.)

Good luck! ;)

- Gary
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Old 02-21-2008, 11:44 PM   #3 (permalink)
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Thanks for the comments, i will try to add improvement to it. Agreed with u that it is too basic.
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