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| Registered User Join Date: Sep 2007 Age: 18
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Rep Power: 0 ![]() | Castle Bridge Hello.. I cant seem to the appropriate background for this model i created.. If you have any idea what i should do please let me know!! Btw, this is a W.I.P so its not done! ![]() Last edited by Lantic; 02-21-2008 at 02:48 AM. |
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| | #2 (permalink) |
| Registered User | Hey Lantic, So you just want to put a background? Or do I Understand you wrong?? Can you be more specific? Great start... Like it.. Looks promises... Keep it up. Greetz, Novak
__________________ Live From Day To Day! If You Live Tomorrow! You Will Die Today! Novak |
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| | #3 (permalink) |
| SkoleSlasken Join Date: Dec 2004 Location: Norway (Trondheim) Age: 18
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Rep Power: 6 ![]() | the trees you have used looks a bit dead, so i would maybe gone for a dead dark forest as an background or maybe some sad mountains.... ^^ hehe
__________________ Det som ikke dreper deg gjør deg stærkere :thumbsup: Norge |
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| | #4 (permalink) |
| Forum Moderator | I would definitely add some life to those trees, but that's just my input haha =) I think some mountains would fit nicely with this scene..along with a castle or something that would catch the viewer's eye. It looks nice so far, but I would fix the water..the bump looks a little odd..still nice so far though. Good luck! ;)
__________________ X E R O : M E D I A Available for freelance artwork (2D.3D.Animation) Contact me at: xeromedia@live.com |
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| | #6 (permalink) | |
| Registered User Join Date: Sep 2007 Age: 18
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Rep Power: 0 ![]() | Quote:
I dont know how thats going to go since this my first "large" scene. so wish me luck! :P | |
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| | #7 (permalink) | |
| Forum Moderator | Quote:
__________________ X E R O : M E D I A Available for freelance artwork (2D.3D.Animation) Contact me at: xeromedia@live.com | |
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| | #8 (permalink) | |
| Registered User Join Date: Sep 2007 Age: 18
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Most of the Polys that i think are most focused on are the stones around the edges of the entrances or towers, and the roofs but i think the roofs are necessary. ![]() | |
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