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| | #1 (permalink) |
| Registered User | nissan fairlady 350z hi everyone! just to reminisce on the old days ( not too old ) when i first started to step into the 3d world...cars has always been my passion. and the first car i built was a 350z...that was in 2004, sadly my HDD crashed so i couldnt dig it back up to compare with this one...critics and suggestions are welcome :) happy viewing! btw as im currently working on nextgen games, i'm modeling on a 'below 22500 poly' rule...so guess im still on track coz halfbody of the car currently counts to 1770 poly :D started of with some splines for the spline cage ![]() ![]() ![]() |
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| | #4 (permalink) |
| Registered User | cowel1987 : thanks man. practice makes perfect :D here's some updates -added details to the front -defined shutlines and gaps of components -for the time being, the bodykits are still in the testing stage.might change em or maybe not. high res references for veilside bodykits are hard to find.this bodykit is from modiauto.com -modeled racing hart rims, the standard rims are ugly ;p questions, suggestions and critics are always welcome.thanks! ![]() ![]() symmetry-ed it and im quite satisfied with the overall looks,will continue on the rear detailing when i have time ![]() |
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| | #7 (permalink) |
| Forum Moderator ![]() | hmm...i wish i could find some flaw here...dammit!! ![]() clean mesh buddy,cool bodykit..how bout the headlights?are you going to model it?...interior or engines maybe?keep up the gud work! *should of doing a tutorial on this..cant wait to see the textures ![]() |
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| | #8 (permalink) |
| Registered User | haha thanks bro for the compliments, though i myself find my own flaws throughout the process, so i repair em before u could spot em hahaha ;p yes yes...surely the headlights,interior, engine and all other detailed components shall be built in time.still spending some time collecting reference pictures.the under carriage is the hardest part to find, but in due time i shall complete it. textures eh...guess ill paint em in after i layout the UV's...ill post every single process here.if anyone wants it to be a tutorial...lemme know and ill try my best to compile one upon request cheers! |
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| | #12 (permalink) |
| Registered User | yawwnnn~ its been a while since i had time to touch this model.work has been hectic lately even on weekends...sigh so...ive finished the bodyworks, details, also the chasis...engine...interior and all the under carriage components e.g suspensions, exhaust pipes n etc now...hafta layout the UV's nicely so I can paint the texture and design some liveries dont know when thats gonna happen tho... ![]() ![]() ![]() ![]() ![]() |
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| | #13 (permalink) |
| SkoleSlasken ![]() | ooOOOooOOOoooO !!! nice....i want to make a car to.....i wonder if i have the skill. you surtenly have it :P can i borow it ^^ haha. nice job mate this looks awsom. and you making it really easy for people to follow your work. great.
__________________ Det som ikke dreper deg gjør deg stærkere :thumbsup: Norge ![]() Temp Home page: http://quad3d.webs.com |
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| | #14 (permalink) |
| Registered User | thanks minimus! ur being modest, ur works in ur portfolio section speaks well for urself :) impressive stuff u got there probly we can collaborate when it comes to the rendering stage coz honestly I still havent got the 'kicks' for rendering skills yet.hope u could help out when the time comes later on :D till then...thanks again for the kind words and compliments.ill upload summore updates soon.cheers! |
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| | #15 (permalink) |
| Registered User | |
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| The Following User Says Thank You to alitto For This Useful Post: | cardi (03-28-2008) |
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