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Old 04-25-2009, 02:46 PM   #1 (permalink)
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Mustang - WIP

Hi guys, just wanted to post my mustang i stated yesterday. Not much complete but something is done.
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Mustang - WIP-mustang_1.jpg  
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Old 04-25-2009, 04:52 PM   #2 (permalink)
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Nice start
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Old 04-25-2009, 05:21 PM   #3 (permalink)
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THanks, i really had no time today so i made very little, but at least something
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Mustang - WIP-mustang_2.jpg   Mustang - WIP-mustang_3.jpg  
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Old 04-26-2009, 06:34 AM   #4 (permalink)
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Hehe you are really fast.Great progress
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Old 04-26-2009, 12:03 PM   #5 (permalink)
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Looks good so far...
how about the Wire.
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Old 04-26-2009, 03:37 PM   #6 (permalink)
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So today i didn't feel like model ing so i modeled like 30mins, but some progress happened

@amek : Oh yeah i will post the wire.

PS : I have collapsed the hoods turbosmoth so i cant post it without smoothing.
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Mustang - WIP-mustang_4.jpg   Mustang - WIP-mustang_5.jpg   Mustang - WIP-mustang_wireframe_1.jpg  
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Old 04-26-2009, 03:38 PM   #7 (permalink)
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The rest of the wire
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Mustang - WIP-mustang_wireframe_2.jpg   Mustang - WIP-mustang_wireframe_3.jpg   Mustang - WIP-mustang_wireframe_4.jpg  
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Old 04-26-2009, 04:14 PM   #8 (permalink)
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Goooooooood
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Old 04-26-2009, 04:24 PM   #9 (permalink)
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Nice and clean...
keep it up dude...great job..
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Old 04-26-2009, 04:34 PM   #10 (permalink)
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Thanks guys, tomorrow i will try to make more progress i should have more time. So hopefully i will post some updates.
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Old 04-27-2009, 02:18 PM   #11 (permalink)
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I have one question. It's not anything about this mustang, but i just didn't want to open a new thread for it so i am asking here. I am not to good texturing, but i want to add some scratches and rust or something like that to one of my textures, but i have no idea what map to i should use. If a specular a normal or whatvever. And so i would be happy if someonme could give me a link to a tutorial or just explain it .Thanks

EDIT : Oh yeah and i use 3ds max 2008 with vray.
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Old 04-30-2009, 10:13 AM   #12 (permalink)
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Hi guys, so i am sending updates i did today. Tomorrow i will maybe send more. Maybe.
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Mustang - WIP-mustang_9.jpg   Mustang - WIP-mustang_10.jpg   Mustang - WIP-mustang_11.jpg  
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Old 05-01-2009, 06:07 PM   #13 (permalink)
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And here are the wires.
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Mustang - WIP-mustang_wireframe_8.jpg   Mustang - WIP-mustang_wireframe_9.jpg   Mustang - WIP-mustang_wireframe_10.jpg  
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Old 05-01-2009, 06:08 PM   #14 (permalink)
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And one more wire
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Mustang - WIP-mustang_wireframe_11.jpg  
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Old 05-02-2009, 02:49 AM   #15 (permalink)
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Quote:
Originally Posted by Honzik View Post
I have one question. It's not anything about this mustang, but i just didn't want to open a new thread for it so i am asking here. I am not to good texturing, but i want to add some scratches and rust or something like that to one of my textures, but i have no idea what map to i should use. If a specular a normal or whatvever. And so i would be happy if someonme could give me a link to a tutorial or just explain it .Thanks

EDIT : Oh yeah and i use 3ds max 2008 with vray.
Well doesnt anybody know a tutoiral for this?
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