| | #16 (permalink) |
| Registered User | WOwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww www AMzing Amazing , Specialy the chairs , And the Front Lights the wire is So,so Clean Love it
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| | #17 (permalink) |
| SkoleSlasken ![]() Join Date: Dec 2004 Location: Norway (Trondheim) Age: 18
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Rep Power: 6 ![]() | ollala the midnight buss....damdi dam "dangerous music inn the bacground" hehe:P
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| | #19 (permalink) |
| Registered User Join Date: Oct 2006
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Rep Power: 0 ![]() | There are sume bugs in the renders above that I'm fixing... like the gray vertical line in the horizon on image 2 and the gaps between the windows that are not closed etc etc I'll post new images soon.... |
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| | #22 (permalink) |
| Registered User | This looks amazing! I love the lights on the front also, and the interior. It just looks so real. Something was bugging me about the seats bump closest to the camera mind.
__________________ Back here for good :D Check out my latest thread: http://www.3dm3.com/forum/f24/logitech-z-5500-a-14809/ |
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| | #23 (permalink) |
| SkoleSlasken ![]() Join Date: Dec 2004 Location: Norway (Trondheim) Age: 18
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Rep Power: 6 ![]() | well the only thing i can crit on is the same as Kage said. the bumps and detail on the nearest seats looks a bitt bad. try use some speculare map to gain finer details on the closest materials. and i dont know if you use displacement map or not. but if you dont and this is highpoly models you should try that. but overal this is serious quality work ^^
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