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| SkoleSlasken Join Date: Dec 2004 Location: Norway (Trondheim) Age: 18
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Rep Power: 6 ![]() | ok first of all i have noe clue about cars but just to cheer you up. good work^^ nice and clean modeling and i love the smooth flow and angle on the front left wheel part. looks good:)
__________________ Det som ikke dreper deg gjør deg stærkere :thumbsup: Norge |
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| | #5 (permalink) |
| passion keeps me going Join Date: May 2006 Location: Belgium Age: 21
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Rep Power: 3 ![]() | hey here is an update, there still are some bugs in the model that i need to fix, in the bumper near the light and in the door, but i have a question, i want to render my object but i still wanne see the wireframe on that render, so i want a solid object with the wire frame on it, how can i do this? |
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| | #7 (permalink) |
| oldman Join Date: Aug 2006 Location: madrid Age: 30
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Rep Power: 3 ![]() | clean like alws buddy and it start to become intresting
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| | #9 (permalink) |
| Registered User Join Date: Jun 2007 Location: Egypt, Cairo Age: 17
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Rep Power: 0 ![]() | unbelievable man, simply unbelievable, modeling is rli rli clean and perfect. btw did u use meshsmooth or turbosmooth? (jus wondering) gr8 job man, wanna c more!! |
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| | #13 (permalink) |
| Registered User Join Date: Jul 2007 Location: Italy, Rome Age: 18
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Rep Power: 2 ![]() | hi loebedoe... try to change the subdivision method in meshsmoot to Nurms and you have a render like my... i hope. try. maybe it's the type o modelling... maybe i have some poligons less. sorry for my english Last edited by .: AnTi :.; 12-04-2007 at 02:43 PM. |
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| | #15 (permalink) |
| passion keeps me going Join Date: May 2006 Location: Belgium Age: 21
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Rep Power: 3 ![]() | her is a little update, i made the tire, i'll post later on how i made it .:AnTi:., this tire isn't so detailed as the one from my gemballe but it's the same methode |
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