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Old 05-13-2009, 11:36 PM   #1 (permalink)
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55 Belair

So this is my latest project




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Old 05-14-2009, 01:43 AM   #2 (permalink)
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Looks cool...
like to see the wire..
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Old 05-14-2009, 04:16 AM   #3 (permalink)
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Amazing job
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Old 05-14-2009, 01:35 PM   #4 (permalink)
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thanks for the replys, here are the wires



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Old 05-15-2009, 09:23 PM   #5 (permalink)
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looks cool man
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Old 05-16-2009, 09:00 PM   #6 (permalink)
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looks cool man
thanks dude
some more updates



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Old 05-18-2009, 02:48 AM   #7 (permalink)
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Great....
keep it up...
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Old 05-18-2009, 08:47 PM   #8 (permalink)
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thanks man. did the inside of the trunk today, no crazy speakers or amps just a clean look :D, i need to redo the tail lights



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Old 05-19-2009, 05:07 AM   #9 (permalink)
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Now thats a chevy ;)
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Old 07-01-2009, 10:18 AM   #10 (permalink)
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thanks for the comment progress so far, i had to remodel a few things like the brakes and stuff, also have to redo the trunk inside.



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Old 07-01-2009, 11:52 AM   #11 (permalink)
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@Brake discs:you are the expert but idk if they arent suppose to be so smooth.I had a brake disc model on my old PC so I dont keep it,maybe making it a bit more "edgy",idk
maybe you shouldnt listen to me anyway xD except that everything is perfect
Keep it up!
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Old 07-01-2009, 01:31 PM   #12 (permalink)
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ya true you can make the disk brakes a little edgy.... i mean try not to put smooth modifier on it.... you can do it in textures too but try to maintain the shape in the initial stage....

Overall its looking really nice....
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Old 07-01-2009, 11:04 PM   #13 (permalink)
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@Brake discs:you are the expert but idk if they arent suppose to be so smooth.I had a brake disc model on my old PC so I dont keep it,maybe making it a bit more "edgy",idk
maybe you shouldnt listen to me anyway xD except that everything is perfect
Keep it up!
thanks well its very low poly so i have to smooth it or else it just looks bad. I will fix the bevels properly

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ya true you can make the disk brakes a little edgy.... i mean try not to put smooth modifier on it.... you can do it in textures too but try to maintain the shape in the initial stage....

Overall its looking really nice....
well i will post a wireframe of the disc and you can see but i prefer smoothing it, thanks for the comment
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Old 07-02-2009, 12:01 AM   #14 (permalink)
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not much of a difference if you smooth it or not.... you hardly save one loop.... but it really matters when you are in production modelling.... and in no way your modelling for production.... so its absolutely your call.... good luck
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Old 08-12-2009, 02:50 AM   #15 (permalink)
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hello people yea i know ive been absent from this project in a while all is due to the fact that july and august are the busiets months for me with work, and so many events. Enough of my excellent excuse :D heres a bit of what i did today dont worry about the geometry cutting thru the main body all that will be fixed. I also put a hold on the frame and the technical parts of the car cause they need to be upped in quality also got a bit tired of them.

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