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Old 04-11-2007, 12:02 PM   #1 (permalink)
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GameBoy SP

Designed in AutoCad. Rendered in 3ds Max using mental ray. Hope you enjoy.
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gameboy-sp-gameboy1.jpg  gameboy-sp-gameboy2.jpg  gameboy-sp-gameboy3.jpg  
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Old 04-11-2007, 12:06 PM   #2 (permalink)
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Sweet dude
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Old 04-11-2007, 12:43 PM   #3 (permalink)
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cool but it looks like it floats over the ground.
and can we see a wire frame picture.

realy nice model and good render of the GameBoy.
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Old 04-12-2007, 08:30 AM   #4 (permalink)
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It's so nice, but i think u must smooth the bottons. :)
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Old 04-12-2007, 12:10 PM   #5 (permalink)
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Blah!

Well heres two new renders I did. I removed the funky shadow from the mental ray render and added reflection to the floor plane. Heres a wireframe.... but it sucks due to the import process... owell. Not bad for a first post though right?
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Old 04-12-2007, 04:12 PM   #6 (permalink)
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Updates are much better, just smooth the buttons out they are a little bit edgy, and a little more reflections on the buttons. Otherwise its good. keep it up!
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Old 04-12-2007, 05:33 PM   #7 (permalink)
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Its a realy good first post you strike us hard ;)

haha the mesh is all a mess!! have you used boolean? or somthing like that?
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Old 04-15-2007, 10:45 AM   #8 (permalink)
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Looking really nice.. Iam really new if you could just post a tutorial that will be helpful for all..
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Old 04-16-2007, 11:00 AM   #9 (permalink)
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Haha... well i don't know if a tutorial would help you bro. I modeled it in Autodesk Inventor. AutoCad was the closest choice on the post selection. Yeah the mesh gets jacked up, when you import it. So if that answers yall's questions. Yeah, the whole Halo on the display was just meant as a fun, little joke. Im working on the final model right now with a cartridge to be inserted, and the plug in's in the back, more rounded buttons and the power switch/lights. I'll have some luminosity on the lights so it'll look like its actually on. I'm struggling on casting realistic shadows in mental ray. Any tips on doing a mental ray render and not getting that "floating look"? Anyways thanks for the replies, im planning on posting a robot that i designed relatively soon, so hopefully yall will check that out.
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Old 04-16-2007, 10:17 PM   #10 (permalink)
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Heres an updated render. Higher quality model.
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gameboy-sp-gameboy6.jpg  gameboy-sp-gameboy7.jpg  
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Old 04-17-2007, 10:37 AM   #11 (permalink)
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Very nice, i like it very much
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Old 04-17-2007, 07:39 PM   #12 (permalink)
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K guys heres the final image post, with the updated model. I still need some help on using mental ray, but im getting there. TY for posting replies and hope yall enjoy.
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gameboy-sp-gameboy-final.jpg  gameboy-sp-gameboy-final-back.jpg  gameboy-sp-gameboy-final-color.jpg  
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Old 04-18-2007, 10:31 AM   #13 (permalink)
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Cool...
zelda 4ever ^^
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