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Old 12-20-2003, 03:52 PM   #1 (permalink)
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Question Exporting to 3DMax

I'm a new user to Rhino (v.2) and I just can't export to 3DMax (v.3 and 5.2). When I export my bmw (as .3ds, IGES, Autocad .dwg and .dxf) it looks ok at the perspective view, but it misses parts (as half of the hood, half of the bumper), when I try to render, it disapears the parts missing in the perspective view too. :cry: Does anyone knows whats happening??? Appreciate your help!
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Old 12-22-2003, 09:24 AM   #2 (permalink)
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go to the downloads section on the rhino website.. there is a plugin to export to max
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Old 12-25-2003, 08:11 PM   #3 (permalink)
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Tnx

Thanks dude. I found out the problem, i wasn't using 2 sided textures. But you helped anyway, happy xmas!!!
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Old 01-06-2004, 08:30 PM   #4 (permalink)
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hey man, a word of advice... i found out that just setting the 2-sided material to those parts isn't very good answer. I've got better. You can either flip the direction of each surface in rhino by using flip command, or you can apply Normal modifier in max. thats way better solution. Try applying to those unflipped surfaces some complex material like with radiosity or smth like that. you'll see that your reflections wouldn't be soo good.

and skinfly, thanx for the tip
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