| | #1 (permalink) |
| Guest
Posts: n/a
| Visual Effects TD for short term contracts Axis Animation is looking for an FX TDs for a next generation game cinematics project. Tasks will include creating realistic dust, gravel and debris animation, providing compositors with test and final renders and test composites. The job is onsite at Axis Animation in Glasgow, UK for a duration of 3 weeks (with possible long term relationship) starting on the 18th June. Responsibilities: * Design and create realistic particle Fx using sprite/volumetrics rendering techniques and possibly RBD simulations * Possibly write utility scripts and expressions to streamline the setup process and achieve the desired look * Work with production management to prioritize tasks * Keep CG Supervisor informed of progress, changes and other critical issues Qualifications: * Houdini FX animation experience is a big plus (would be our preferred route) * In depth knowledge of Maya FX animation tools, preferably 2+ years of production experience. No cross training available due to the timeframe * If Maya is used as the primary Fx package, some production experience with Prman/Renderman for Maya FX rendering would be advantageous * Some experience with MEL * Some compositing experience, preferably Fusion, Halo, Combustion or similar * Ability to integrate into existing pipeline intrastructure * The ability to support himself and take initiative How to apply: please send link to website/showreel or send dvd showreel and cv to Tiffany Maberley, Axis Animation, Pentagon Business Centre, Suite 225, Washington St, Glasgow, G3 8AZ email; tiffany.maberley@axisanimation.com www.axisanimation.com |
|