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Old 08-02-2006, 05:45 PM   #1 (permalink)
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Level Artist

Responsibilities:
-Create art assets for a next generation game titles.
- Utilize traditional art training and knowledge of design and computer graphics software to produce art and/ or animation for software products.


Requirements:
-Minimum 3 years of game industry experience.
-Solid experience working with level design and modeling/texturing and lighting environments.
-Experience in first person shooters and/or action adventure games.
-Experience in software art or animation with one or more of the following 2D and 3D software packages: Maya, Softimage, 3D Studio Max, Alias, Lightwave, Filmbox, Photoshop, and Painter.
-Strong artistic skills and working knowledge of 2D and 3D art production.
-The ability to create 3D models and 2D texture maps from 2D concept art
-Experience managing team schedules and assigning tasks.
-Experience and proven abilities in participating with development team to help visualize and develop game designs.


Location : San Diego, Ca. Salary : DOE
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