| | #1 (permalink) |
| Registered User Join Date: Aug 2006
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 0 ![]() | Level Artist Responsibilities: -Create art assets for a next generation game titles. - Utilize traditional art training and knowledge of design and computer graphics software to produce art and/ or animation for software products. Requirements: -Minimum 3 years of game industry experience. -Solid experience working with level design and modeling/texturing and lighting environments. -Experience in first person shooters and/or action adventure games. -Experience in software art or animation with one or more of the following 2D and 3D software packages: Maya, Softimage, 3D Studio Max, Alias, Lightwave, Filmbox, Photoshop, and Painter. -Strong artistic skills and working knowledge of 2D and 3D art production. -The ability to create 3D models and 2D texture maps from 2D concept art -Experience managing team schedules and assigning tasks. -Experience and proven abilities in participating with development team to help visualize and develop game designs. Location : San Diego, Ca. Salary : DOE |
| | |
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|