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Old 08-02-2006, 05:48 PM   #1 (permalink)
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FX Artist

Responsibilities:
-Develop real time effects utilizing particle sprites.
-Develop pre-rendered effects for use in video game cinematics.
-Develop textures needed for particle and FX in Photoshop.
-Work with artists and designers to create all special effects.
-Develop material and particle shaders using tools such as Unreal.

Required Experience:
-Minimum 3-5 years game industry experience.
-Experience in first person shooters and/or action adventure games.
-Production experience with high end CG Effects systems utilizing particle systems, dynamics, and procedural animation (Maya/MAX/etc).
-Understanding of real time game effects techniques such as sprites, vertex/pixel shaders and normal mapping.


Location : San Diego, Ca. Salary : DOE
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