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| Character TD for short term contracts on/offsite Axis Animation is looking for an experienced Character TD for a next generation game cinematics project. Tasks will include setting up complex vehicle rigs with secondary dynamics animation, rigging realistic human characters and possibly environment FX rigging as well. The Character TD would be responsible for the project's vehicles and characters as a whole, from initial design through implementation to animation support. The job is onsite at Axis Animation in Glasgow, UK for a duration of 5 weeks (with possible long term relationship) starting on the 1st of May. Responsibilities: * Design, create, test and maintain character and vehicle set ups * Work with the modelers to create a model that meets technical needs * Collaborate with animators to design motion controls * Develop and maintain character motion and deformation systems * Develop secondary dynamics systems * Develop new techniques and processes to solve character production challenges * Possibly write utility scripts and programs to streamline the setup process * Work with production management to prioritize tasks * Keep CG Supervisor informed of progress, changes and other critical issues Qualifications: * In depth knowledge of Maya, preferably 2+ years of production experience. No cross training available due to the timeframe. * Complex character/vehicle rigging experience in Maya in film/broadcast or games environments * Some experience with MEL * Experience with setting up production pipelines and/or ability to follow guidelines * The ability support himself and take initiative How to apply: contact Tiffany Maberley, with your website/showreel link or showreel dvd to: Axis Animation, Pentagon Business Centre, Suite 225, Washington St, Glasgow, G3 8AZ email: tiffany.maberley@axisanimation.com |
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