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Old 04-15-2008, 06:26 AM   #1 (permalink)
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3D Modelling in the Games Industry

Hi, I am a 3rd year Game design student, currently finishing my studies and researching a future career. I was wondering if anyone has any games industry experience or advice relating to 3DS Max, especially with regards to level design.

My main area of interest is the importing of 3D assets into game engines (especially using Hammer).

Thanks in advance for any comments :)
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