| | #1 (permalink) |
| Registered User Join Date: Apr 2004 Location: USA Age: 23
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Rep Power: 5 ![]() | military in your blood_ Air craft this is my model for this competition. its Tornado F3 from germany,italy and britain. maby for exterior modeling i done 90% of work, and it has some problems that i solved many of them a little remaind. it has almost 320000 faces still. |
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| | #4 (permalink) |
| Not a teenager Join Date: May 2004 Location: Belgrade, Serbia Age: 31
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Rep Power: 5 ![]() | Fighters finally Hey Arona, very nice work... If I may ask, when did you start working on it, cause it looks it will be complete on time, no rush.. And also, if you find time, one birds-eye view could be nice. Cheers |
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| | #5 (permalink) |
| Registered User Join Date: Mar 2003
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Rep Power: 0 ![]() | Please, can you load some general view for entire model? And also a wireframe, if it's possible. By th other hand this first planes are impressives! My only "but" is in first image: the nose polys seems too smoothed. What is your polycount? |
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| | #6 (permalink) |
| Registered User Join Date: Apr 2004 Location: USA Age: 23
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Rep Power: 5 ![]() | thanks to all i start to make it at may 19 from the first days that i see this competition. and still its not complete. overall whit every thing such az a little interior and tires it has something like 360000 faces. it has some problems too that i most solve them but not many. i will post more views and some wires soon. hope you like it. thanks. this is with a little update a sample material and background.:thumbsup: |
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| | #7 (permalink) |
| Registered User Join Date: Apr 2004 Location: USA Age: 23
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Rep Power: 5 ![]() | almost i concluded my model only very little details remaind. so i worked on its material a bit. this is the main material of base body that im working on. only i worek on its mtalic and reflections... . when i rendered this it absord my self hope you like it. ill send wire frame very soon(maby tomorrow) and some views for all parts. |
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| | #10 (permalink) |
| Registered User Join Date: Apr 2004 Location: USA Age: 23
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Rep Power: 5 ![]() | and a wire. in here that maby 99% of modeling is finished it has 340000 faces(with two rockets that i will copy them but they dont have many faces). i done some optimization for gain this count of polys. i will post the final work with the correct material after some days. critics welcome |
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| | #13 (permalink) |
| Brave Wolf the Militant | I am so impressed, I'm almost ashamed to even start my mustang thread. (I may be a senoir member, but I'm really new to this stuff and I use a free program...
__________________ Life is like a box of chocolates, it sucks if you don't like it. -Middleton |
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| | #15 (permalink) |
| Registered User Join Date: Apr 2004 Location: USA Age: 23
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Rep Power: 5 ![]() | thanks to all thanks for comments. and to japa that yes the wings and gears are animateable. this was the first things that i think about but really the animate part of gears was so challengable, i made a simple Ð*K for the front gear to move in the correct and wanted angle. this is another view, i think i made 30% of materialing here. lighting kadiosity (11 lights). |
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