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| 3DM3 Administrator ![]() Join Date: May 2002 Age: 27
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Rep Power: 10 ![]() | VIDEO: How to create FBIK in Maya In modern CG industry character animation is one of the most important and one of the most difficult parts. It's very hard to create realistic animation, that's why software developers are searching ways to solve this problem. One of the latest solutions is FBIK. In this tutorial I want to show how to create Full Body Inverse Kinematic in Maya. I used maya 8.5 but you can use any Maya's version higher then 7. Read more >> ![]()
__________________ 3DExport.com - 3D Models Store 2Textured.com - FREE High-Res Textures CGChosen.com - CG Chosen E-magazine Last edited by Stryker; 01-23-2009 at 04:29 AM.. |
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| | #5 (permalink) |
| TUSC Ringleader ![]() Join Date: Jul 2008 Location: USA, Pennsylvania Age: 32
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Rep Power: 5 ![]() | i don't use maya but seems i can relate this to 3ds. great job. thanks for the tutorial. |
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| The Following User Says Thank You to mikeab7925 For This Useful Post: | Dr. D (01-26-2009) |
| | #7 (permalink) |
| Hallowed Devil | hey gr8 tutorial thr Mike!!! m gonna start learnin Maya on my own as it is, will help me out in the rigging stuff!!! ![]() ![]() ![]()
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| The Following User Says Thank You to shashanks18 For This Useful Post: | Dr. D (01-24-2009) |
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| Registered User Join Date: Oct 2007 Location: Mars "the Red Planet"
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Rep Power: 5 ![]() | love it man i use to think tht only max offer easy rigging but hell no! man maya rocks! thanks allllllottttt |
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| The Following User Says Thank You to wingman103 For This Useful Post: | Dr. D (01-26-2009) |
| | #9 (permalink) |
| 3dm3 moderator ![]() | Thanks for the comments, i'm very happy that my toturial is usefull, but where is maya's users?
__________________ Sorry for the mistakes :) Last edited by Dr. D; 01-26-2009 at 08:51 AM.. |
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| The Following User Says Thank You to Dr. D For This Useful Post: | narfnarf (07-30-2009) |
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| Registered User Join Date: Oct 2007 Location: Mars "the Red Planet"
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Rep Power: 5 ![]() | dr dree: well bro i am a maya user and i love it for alot of resons ! i am a kind of new bee in maya and i am lerning this software frm "digital tutors" i like desing game and the tutorial of urs have helped me alot in my chracter animation! thanks again for a good tut i wish u post other tutorials soon ![]() |
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| | #12 (permalink) | |
| 3D Character Animator Join Date: Nov 2006 Location: Ireland
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I posted about it here: CGTalk - Help! FBIK index bone keeps scaling for no reason! Anyway, I read that there is a way to fix this bug here : http://features.cgsociety.org/story..._id=3282&page=2 "While the new solver works really well in general, we did encounter a bug that caused a character’s parts to scale randomly when the joints were animated, but also of an associated fix, which was to disconnect the character’s scale nodes from the solver." Can you tell me how to disconnect the character’s scale nodes from the solver? Do I do it through Hypergraph or Outliner? Thanks for your help | |
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| Registered User Join Date: Feb 2011 Age: 32
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Rep Power: 0 ![]() | Maya is the best animation software. i am so attract by visit your website which share very important information via great video that How to create FBIK in Maya. it is beneficial website to the animation lovers to create best and beautiful picture. really i am so excite by the sound and picture clarity of the great video.
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D E S A i 






in maya and i am lerning this software frm "digital tutors" i like desing game and the tutorial of urs have helped me alot in my chracter animation! thanks again for a good tut
i wish u post other tutorials soon 

