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| Registered User Join Date: Jun 2007
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Rep Power: 0 ![]() | hey, i was bored and decided to make a 3d model out of a quick sketch to brush up on my very rubbish max skills. I photoshopped it a bit and drew some topoligy lines but the picture came out very low res in the viewport when i stuck it on a plane to use as a reference aid, and hard to see where the lines were exactly; however the picture was fine when rendered. i was just wondering if there is any solution to this minor problem, i looked around at some of the preferences and customisation options ect but didnt see any options to change it. NOTE: the image is a very high res from when i scanned it (5k x 3k px) but i have also tried scaling it down and it makes no difference. cheers for your help in my 3ds max noobishness ![]() [img]images_dark/imagebig.gif[/img] ![]() ![]() ![]() |
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