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| Registered User Join Date: Jun 2007
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Rep Power: 0 ![]() | need help with something quick Hi i am creating a flash n wanted to stick a neat little 3d effect into it. i started making the model and just need help cos i cant remember the correct modifier to use to extract the shape of the blue sphere out of the yellow sphere so as to create a dent in the sphere like in the character's head on the left of the pic. ![]() If anyone can also think of a better/easier way of doing this then all suggestions will be much appreciated ![]() |
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| | #2 (permalink) |
| Hallowed Devil | in the geometry tab, go into Compund Objects, n choose an option calld Boolean. click on "Pick Operand B" and click on the blue sphere.... another option is, jus remove the blue 1 n work only on the yellow sphere. right click on the yellow sphere n say "convert to editable poly". nw in the modifier panel, choose vertex. choose the vertex which will lie in the middle ov th dent. nw in the modifer panel ov vertex itself, search fr a section calld "sof selection". work out fr a suitable intensity n falloff limit, n jus push the selectd vertex inside as much as ye want. ye'll get a nice dent like thing :) all the best
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