| |||||||
| New! Use your Facebook, Google, AIM & Yahoo accounts to securely log into this site, click logo to login | |
![]() |
| | LinkBack | Thread Tools | Rate Thread |
| | #1 (permalink) |
| Registered User Join Date: Feb 2004 Location: Islamabad/PAKISTAN
Posts: 100
Thanks: 1
Thanked 1 Time in 1 Post
Rep Power: 9 ![]() | Modeling a FootBall in 6 easy steps. Hi! :) this is my tutorial on modeling a realistic football in 3ds Max 8. I know there r tutorials on the web to model a football, but i think mine is very easy to follow. :dance: So here r the steps. :devil: 1: Create hedra object(Command pannel/Geometry/Extended Primitives/Hedra) with following settings. Dodec/icos and P = 0.34 left anything else to its default value. 2: convert to editpoly and sellect all edges. 3: go to poly sub-object level and sellect all polys and Extrude them with a value of 4-5. 4: then go to edge sub-object level and press the grow button and chamfer with value of 0.001. 5: Add meshsmooth modifier with 2 iterations. 6: And then add spherify modifier with value of 78-82. and Tadaaa....!:clapping: Here is my result. |
| | |
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Rate This Thread | |
| |





