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View Poll Results: which is the best way to model a head?
box modelling? 2 66.67%
spline (surface tools) ? 1 33.33%
other (please state) ? 0 0%
Multiple Choice Poll. Voters: 3. You may not vote on this poll

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Old 11-27-2003, 02:25 PM   #1 (permalink)
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best way to model a head . . . ?

i've made a few heads in my time, none of which i've been bothered to finish off.
i've used box modelling (making a box then moving the vertices, cutting faces, adding vertices, etc.)
and i've used another method (dont know what it's called) where you make a plane where the forehead's meant to be, then extrude the edges until they make the head,
but the question is, which method is the best? (not just from the ones i used, any others as well)
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Old 11-27-2003, 02:26 PM   #2 (permalink)
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use the poll above to vote
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Old 11-28-2003, 08:07 AM   #3 (permalink)
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I vote for box modelling, because it's not difficult and quickly.
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