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| 3DM Administrator ![]() Join Date: May 2002 Age: 24
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Rep Power: 10 ![]() | All our tutorials here! 3DSMAX Video tutorial That this is not a tutorial to teach highest rendering adjustments with MR..its only a startup scene setup for beginners for rendering car scenes. 3DM Video tutorial: Car render How to create microscopic cell scenes This is my 3rd 3dsmax tutorial, and it will teach you how to create microscopic cell scenes http://www.3dm3.com/tutorials/microcells/ Mazda RX8. I've done a tutorial on my car the Mazda RX8. The tutorial aint quite finished yet but iam working on it. The tutorial covers everything from the start modelling to the render setup for scanline and brazil. http://www.3dm3.com/tutorials/car3/ How to create cool tribal symbols and signs This is my 2nd 3dsmax tutorial, and this one should also be quite easy once you get the hang of it (hopefully very quickly.) This tutorial is about how to create some really cool logos, tribal symbols, and other cool signs and such with 3dsmax. (Some content shown in this tutorial may also have included post work in Photoshop.) http://www.3dm3.com/tutorials/tribal_logos/ Modeling Omega Tropic Tutorial by EL_Shadow This tutorial is either for who’s getting started with MAX and for those who well know. This’ll be a step by step tutorial and you all will learn how to use essential tools to start modeling by yourselves. In this tutorial we’ll only model the front part of a concept car to satisfy your modeling desires. http://www.3dm3.com/tutorials/omegacar/ How to model a Rubics Cube by Travis One more tutorial about creation of a Rubics Cube. For viewing you need have Macromedia Flash http://www.3dm3.com/tutorials/cube2/ How to create a simple rubics cube This modeling tutorial is very simple and should be easy to complete in a matter of just a few minutes http://www.3dm3.com/tutorials/cube/ Modeling of a wheels. How to create a simple 5 spoke wheel. http://www.3dm3.com/tutorials/wheels/ Car-paint without plugins How to make a car-paint without the use of additional plugins. http://www.3dm3.com/tutorials/carpaint/ Afro head modeling Hi! My name is Jiri Adamec and I want show you how I created Afro head and give you the inspiration to create resembling or better pictures. http://www.3dm3.com/tutorials/afro/ HDRI with 3DSMAX & Mental Ray HDRI with 3DSMAX & Mental Ray (simple scene file for beginners). This is not a step by step tutorial , there is a downloadable scene file and you can see all the paramaters that I have used to create this image http://www.3dm3.com/tutorials/mr/ Texturing of Shark This is completed mesh model. Now its time to put some texture on it. http://www.3dm3.com/tutorials/shark2/ Modeling of Shark We look as to model this sweet shark. http://www.3dm3.com/tutorials/shark/ Snowy Mount tutorial from Polyman In this tutorial you'll create a mountain model, and texture it with two colors - white & gray. Why just two? Well, the purpose of the tutorial is to show you how to place snow & rock texture depending on the slope. If you want, you can add more complex textures later. http://www.3dm3.com/tutorials/mount/ Details in materials by Smoke "I have mentioned step by step of how to light up an interior scene in my recent tutorials. This chapter will go into the details about material to enhance more realistic scene." http://www.3dm3.com/tutorials/materials/ Making of Ferrari F2003 GA by Tyio Great tutorial on creation F1 sport car. There are English and French versions! http://www.3dm3.com/tutorials/ferrari/ How to create a portrait from photograph by Smoke Learn "how to create a portrait from photograph"! http://www.3dm3.com/tutorials/head/ Concept car This tutorial is complex from the point of view of modeling, because the user will pass thorough different techniques like surface tools(spline modeling), mesh edit (polygonal modeling), mesh smooth. This tutorial is not recommended to beginners, although they will learn some useful tricks from here. http://www.3dm3.com/tutorials/car/ Procedural Shaders This is an introduction to procedural maps. I wrote an article in 2000 explaining roughly how I created a magma shader I had created earlier, unfortunantly during that time I didn’t really have any free time to really focus on it. So the article became a bit hard to follow, plus my shader was a lot more complicated than necessary. This shader however is as efficient as it can be and shouldn’t create and confusion. http://www.3dm3.com/tutorials/ps/ CocaCola can In this entry level tutorial Dave Wilson demonstrates one way to make a can look like it has been kicked around and left for dead by the side of the road. http://www.3dm3.com/tutorials/can/ Cigarette smoke For this tutorial I assume you got a fair bit of brain and experience with 3D Studio MAX. http://www.3dm3.com/tutorials/smoke/ Hull Damage Here is told how to make realistic damages at your space ship with the help textures. This lesson as can be applied and to other objects. http://www.3dm3.com/tutorials/hulldamage/ Explosion This tutorial explains how to make cool-looking explosions like this picture. http://www.3dm3.com/tutorials/explore2/ Explosion Tutorial This is just a quick and an efficient way of doing nice explosions. http://www.3dm3.com/tutorials/blast/ Creation a fire in MAX2 by using a particles. This lesson will help you learn to create realistic fire by using a particles. When using this procedure you will be able to fire all you want, including animation figure of people, trees and etc. Fire is involve with moving an object and its possible mutate. http://www.3dm3.com/tutorials/fireball/ Movement of the automobile on a line. How to begin creation of realistic model of movement of the automobile on turns, it is necessary to specify, how many the centres of rotation are involved at the moment of turn. http://www.3dm3.com/tutorials/auto/ We draw a bolt and a nut. To make a bolt, in the beginning it will be necessary a preparation on which to be cut a groove. Two cylinders a necessary for preparation. http://www.3dm3.com/tutorials/bolt/ We draw a bolt and a nut. That it is required to us for a stage: The cutting torch - for an example let it will be idle time box. http://www.3dm3.com/tutorials/carving/ Explore in space. In this lesson we will tell you, as possible explore two objects in cosmos with the following animation. http://www.3dm3.com/tutorials/explore/ Simple way of steam creation. For creation steam it is necessary to make a simple cone. http://www.3dm3.com/tutorials/steam/ Lighting! We draw a skeleton of the future lightning. Then, using tool Loft, create volumetric curves. http://www.3dm3.com/tutorials/flash/ MAYA High polygon realistic character creation This is an overview of creating high polygon realistic 3D characters ( with a particular leaning toward the creation of the above model ). http://www.3dm3.com/tutorials/maya/character/ Building a Polygon Arch This tutorial focuses on modelling an arch without using the boolean operation. http://www.3dm3.com/tutorials/maya/arch/ Ford Focus Tutorial Series by Alex Part 4. Welcome to the final part of the Ford Focus tutorial series. While this is the last part of modelling the body , there might be more tutorials on detailing and interior. This is just for those who want to smooth out their model ready for texturing and son on. http://www.3dm3.com/tutorials/maya/car4/ Ford Focus Tutorial Series by Alex Part 3. Start making the low polygon model of the car. http://www.3dm3.com/tutorials/maya/car3/ Ford Focus Tutorial Series by Alex Part 2. We will be starting out simple by creating wheels for the car. Well actually we will be creating two different designs. This just to show you how easy it is to do and how you can make any design you want in a matter of minutes. http://www.3dm3.com/tutorials/maya/car2/ Ford Focus Tutorial Series by Alex Part 1. Set up the image planes for good reference! This is part 1 of tutorial series on how to model a ford focus WRX. In this part you will learn how to properly set up the image planes. http://www.3dm3.com/tutorials/maya/car/ Modeling a head using Nurbs-Polygon technique by Sasan Rafiee In this technique we first create a low detals head by nurbs patch modelling then convert it to a polygon object, then we add detail to it. . . http://www.3dm3.com/tutorials/maya/head/ The progress of modelling a Character by Carsten Lind Nice tutorial of modelling a Character in Maya4 (include 44 images). http://www.3dm3.com/tutorials/maya/man/ Character Walk Through Welcome to my character walk through I'm not sure if you can call this a tutorial as I will just be showing different stages in the building of a character called Kreacher http://www.3dm3.com/tutorials/maya/dobby/ "Dr Julian's Texturing Tutorial" by Julian Jeremy Johnson-Mortimer Welcome to my Third tutorial. In This one I will be texturing the head of the character I made in my modeling tutorial. http://www.3dm3.com/tutorials/maya/texturing/ Creating High Res Polygonal Models by Ben Bathen We shall consider the following questions: What Are Smoothed Polygons? Why Use Smoothed Polygons? What technical problems are associated with smoothed polygons? How can I use History and MEL scripting to fix these problems and solutions. Handing your model over to a character setup artist etc... http://www.3dm3.com/tutorials/maya/highmodel/ LIGHTWAVE Making the head of the Moria Orc A brief look at the modelling of my orcs head, and a nice in-depth look at how I did the UV mapping, and painted the different textures for his head. http://www.3dm3.com/tutorials/lightwave/orc/ A Realistic Lighting Rig by Andy Nicholas This tutorial will show you how to create a lighting rig that will simulate daytime lighting conditions. Most importantly, it will allow you to easily adjust the rig so you can reuse the rig in many different scenes. This tutorial was written by Andy Nicholas who is an experienced freelance artist and programmer. http://www.3dm3.com/tutorials/lightwave/arlr/ Lightsabers by Mike Hobson Making Lightsabers in LightWave with a little help from Adobe After Effects. http://www.3dm3.com/tutorials/lightwave/lightsabers/ How to make a SOCCER BALL by Gianluca Panebianco "We can start to say that this tutorial is very simle, but probably it's a little boring..." http://www.3dm3.com/tutorials/lightwave/sball/ PHOTOSHOP How to create cool tribal symbols and signs This tutorial section will cover the post - production work in Photoshop, and how to make your logos look really cool. This part of the tutorial should also be easy, and you can still email me about any tips, questions, or comments to your liking about this. Thanks! http://www.3dm3.com/tutorials/photoshop/tribal_logos/ Cell-Shade A Car This is a tutorial i made about how to make a cell shaded cartoon car in photoshop. Although it shows step by step on how i made my exact model car, it is also a project overview and can be used to make other kinds of cars. http://www.3dm3.com/tutorials/photoshop/car/ Matrix Word's Effect After reading my previous tutorial many guys asked me how to get matrix word effect in posters. Though it is very easy. I decided to write one tutorial about stuff. This tutorial is is more better for learners. http://www.3dm3.com/tutorials/photoshop/matrix2/ Simple Non Detailed Matrix Code Effect This tutorial all about creating Matrix code in easy and simple manner in a matter of seconds. Even if you are newbie to Photoshop you Follow this tutorial. http://www.3dm3.com/tutorials/photoshop/matrix/ 2D Composite Grass Why spend a bundle of money buying fur plug-ins to make grass, when you can make it yourself very easily in less than 20 minutes? You will now learn to composite 2d grass into a 3d scene, and make it look Every time I've used this technique, I've been asked which expensive plug-in I used to make such a nice effect. http://www.3dm3.com/tutorials/photoshop/grass/ More tutorials >>
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