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Old 03-05-2008, 05:35 PM   #1 (permalink)
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3DM3 Tutorial: Clothing character in Maya

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In this tutorial I will show you how to cloth up your characters in Maya using powerful built-in plug-in CpCloth, by doing this tutorial you will be able to understand fundamentals of Maya`s cloth system


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Old 03-25-2008, 03:30 AM   #2 (permalink)
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Very useful, thank you! That cloth function looks very powerful. Is there a similar function in 3DS Max?

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Old 04-07-2008, 05:42 PM   #3 (permalink)
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Ive been following this tutorial but have gotten stuck. On page 3 you state "once you selected the curves go to cloth shelve and then hit (Create Panel)..."
Now Ive made a presumption that it is refering to the nCloth shelf (though I clearly think Im wrong here). However the icons on the shelf look nothing like those in the picture of the tutorial and neither do any of the other shelves I have available. So is there another cloth shelf? and if so where can I locate it? If not how do I achieve what I need to do? Ive tried using the first icon on the nCloth shelf but it does nothing that I can see. The picture on the tutorial shows a green icon on the shelf which looks like a green rectangle with a curve in the top. This symbol is reproduced on the object once it is used. Can someone enlighten me please?
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Old 04-07-2008, 07:11 PM   #4 (permalink)
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Quote:
Originally Posted by gryshnak View Post
Very useful, thank you! That cloth function looks very powerful. Is there a similar function in 3DS Max?

Gryshnak
YES THERE IS BUT ITS NOT AS POWERFUL AS THE ONE IN MAYA.
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