| |||||||
| New! Use your Facebook, Google, AIM & Yahoo accounts to securely log into this site, click logo to login | |
![]() |
| | LinkBack | Thread Tools | Rate Thread |
| | #1 (permalink) | |
| 3DM3 Administrator ![]() Join Date: May 2002 Age: 27
Posts: 3,708
Thanks: 84
Thanked 112 Times in 87 Posts
Rep Power: 10 ![]() | 3DM3 Tutorial: Breaking Up NURBS Surfaces Quote:
![]()
__________________ 3DExport.com - 3D Models Store 2Textured.com - FREE High-Res Textures CGChosen.com - CG Chosen E-magazine | |
| | |
| | #2 (permalink) |
| Registered User Join Date: Feb 2008 Age: 34
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
Rep Power: 0 ![]() | Wow...an awfull lot of steps for such an easy surface. Is there no sweep command in Maya? For me as a working Rhino specialist Nurbs are my job. I would have drawn a railcurve and the profile of the box...sweep it and your done. Thats 2 curves and one command and you get one nurbs surface. |
| | |
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Rate This Thread | |
| |







