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Rep Power: 10 ![]() | 3DM VIDEO TUTORIAL: ZDepth & Height GrayScale represention In this maya video tutorial i'll explain in depth, how to create GrayScale representation of ZDepth as well as Height fields, using many methods including"shading networks" & "mel scripting". Read more >> ![]()
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Rep Power: 0 ![]() | Nice tutorial. I did what I needed. But is there way to make same in MentalRay? When I swifts to render as MentalRay. It doesn't seems to work any more. Seems like MentalRays get CameraPoint info different way or something. |
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