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Old 02-27-2006, 05:40 AM   #1 (permalink)
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3DM: How to make a realistic drywall material

QuickMax is a new series of simple 3dsmax tutorials that I created, which will feature all aspects of the program itself, including modeling, texturing, lighting, and animation. Welcome to section one, this will feature the 3dsmax Material Library.

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Old 02-27-2006, 08:26 AM   #2 (permalink)
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Nice one Stryker, Like it.
The tutorials of Necksmasher are also nice.
Not a bad idea.


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Old 02-27-2006, 09:39 AM   #3 (permalink)
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I agree with you!
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Old 02-27-2006, 11:26 AM   #4 (permalink)
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Just a quick question? Must I change something with the shader basic parameters?
I mean you can choose between Blinn, and other settings, Because the image where the
bump map is displayt looks different then my'n! I don't see any IOR and so on.
And i have a different material then you guys!

Thanks for reading.
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Old 02-27-2006, 06:22 PM   #5 (permalink)
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Well I rendered the final preview in VRay, maybe try setting the bump to a smaller degree. I don't think the basic shader type really matters but go ahead and experiment. Good luck :D
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Old 02-27-2006, 07:41 PM   #6 (permalink)
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Hey, Necksmasher.

I have set the bump to 30% and the size of the noise map to 0.5
And it's looking better now... Thanks


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Old 02-28-2006, 06:35 PM   #7 (permalink)
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No prob Novak :D
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Old 03-05-2006, 04:37 PM   #8 (permalink)
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I also had to set Noise Type to 'Regular' instead of 'Turbulence', otherwise I had a gauze effect on the wall :S
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