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Old 05-14-2005, 12:05 PM   #1 (permalink)
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3d image wrapping

I've recently been busy writing a tutorial (a detailed one- 2 parts) about the ability of Rhino to wrapp any image on any 3D object.
Pls have a peek at:

http://longsbi.250free.com/Imgwrapp/wrappImg.html

I spent some time thinking how this matter can be improved and made easier. The result surprised me:

http://longsbi.250free.com/sphereRider.jpg

Further into the subject I wrote this tutorial about projecting/wrapping multipic on 3D object.
Pls have a peek at:

http://longsbi.250free.com/multiWrap/manyWrapTute.html

To finalize this matter I decided to show 3 examples of image wrapping:

http://longsbi.250free.com/3JarrExamp.jpg

Last edited by d507ugga; 05-14-2005 at 12:07 PM.
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Old 05-24-2005, 08:32 PM   #2 (permalink)
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Nice tuts, but if I may suggest. In the Photoshop section you shouldn't unify or merge the layers just yet. First use eraser and erase the top layer with the superimposed image around the edges of the image. Once happy then CTRL-T the layer with that image it will create a selection of it. Then modify the selection and scale it down just a notch using Subtract-Boolean. This will create a nice outline around that image. Now simply adjust the transparency of that selection and voila... a nice smooth transition. Now go ahead and merge the layers. :D
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Old 05-25-2005, 10:11 AM   #3 (permalink)
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Never encuontered this one. Subtract-Boolean in PS?? where's that?
Tnx for comment
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Old 05-25-2005, 03:41 PM   #4 (permalink)
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When you deal with masks and selections on top menu you can see Boolean icons same as in 3ds max. Subtraction, Addition etc.
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Old 05-26-2005, 12:03 AM   #5 (permalink)
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Ok tnx. I'm nwo going to try and get back with results
Tnx again for comment & advice
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