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Rep Power: 0 ![]() | Artists in the film and games industry spend hours manually scaling the texture coordinates of models to get them in the right proportion. This is not a particularly fun job. Wouldn't it be great if this tiresome task was automated? Enter UVAutoRatio Pro: the tool that automates all texture ratio tasks while still keeping the artist fully in control. UVAutoRatio 2.0 Pro has been designed by artists, for artists. This new version is a huge improvement over the first release and it's thanks to the support and ideas of all the users. The most requested feature: support for UV shells is now supported, allowing the tool to operate across multiple objects and multiple UV shells. The new faster algorithm means even extremely high polygon scenes can be processed within seconds. The compact user interface keeps the artist in control, while providing a smooth and intuitive workflow. Visit UVAutoRatio.com for downloads and more information. Features Include: + Automatically scale UVs based on surface area + Fast and accurate processing algorithm + Supports Maya 6.0 to Maya 2008 Extension 2 + Specify UV set to work on + Much faster for high polygon scenes + Operates on UV shells + Enhanced user interface + Automatically fixes overlapping UV shells + Limit the scaling to horizontal/vertical axis + UV shell finder tool + Ratio inspector tool + Maintains settings between sessions + Automatic installation + Comprehensive documentation |
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