| |||||||
| New! Use your Facebook, Google, AIM & Yahoo accounts to securely log into this site, click logo to login | |
![]() |
| | LinkBack | Thread Tools | Rate Thread |
| | #1 (permalink) |
| Super Member ![]() Join Date: Jan 2008
Posts: 7,494
Thanks: 0
Thanked 7 Times in 6 Posts
Rep Power: 0 ![]() | Forum: CG News Posted By: atangeo Post Time: 01-06-2012 at 09:56 PM Text: Balancer, a popular tool to optimize and simplify 3D models, now features robust and easy to use precise pixel-based tolerance simplification. Now you can easily obtain desired visual quality just in one click, without thoroughly inspecting simplified models at different triangle count. You specify error tolerance in pixels (say 3 pixels) and your viewport (say 1024 by 1024), and in one click you get a simplified model, which satisfies your quality requirement. From any viewing direction, the resulting model's silhouette won't differ by more than 3 pixels. All the rest of new features and improvements we worked on we also added to Balancer 1.5.1 for those who purchased Balancer 1.x. Here is a decimation with 2 pixel error tolerance for 480 x 480 viewport: ![]() Balancer is available for both Windows and Mac OS X: http://www.atangeo.com/download Enjoy! Source |
| | |
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
| Rate This Thread | |
| |







