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Rep Power: 0 ![]() | Forum: CG News Posted By: Sandpiper Post Time: 01-07-2012 at 07:39 PM Text: I'm introducing a Master Series in ZBrush for character creation! Not only is this intended to help you learn ZBrush 4R2 and some of it's new features, it's also heavy on character design principles. We'll go over how to use thumbnails to come up with ideas and how to bring your idea to life in ZBrush itself in a very quick, efficient, and rewarding way! For release: Volume I: I'll show how to get a character designed, start from a sphere with Dynamesh and get it to a good point where it's ready for detailing (About 3 hours realtime). Coming soon: Volume II: We get the character quickly retopologized in 3dsmax and finish out the sculpt with it's final refining and detailing. Volume III: We cover how to paint your character in ZBrush and Photoshop. Volume IV: This one is all about taking the final model, paint, and details over to 3dsmax/Vray to create a final portfolio-worthy illustration. Creating detail maps, lighting, rendering, and compositing will be discussed. VOLUME I: Click here to link to the store, scroll down the page, and it's on the left ![]() ![]() Source |
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