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Rep Power: 0 ![]() | New ultimate tool for 3dsmax "Tertium Organum CollectoREX" recently released TOCollectoREX is utility replacing and supplementing standard Resource Collector. It allows gather all scene resources together, put them in specified place, find where all missing files are used (exactly in which objects). It can find which files in specified place are no longer used by scene. It also allows convert bitmaps to jpg, etc. Utility supports XRefs of all types and processes all scenes linked to current. Unlike all other such scripts, it really finds all resources (images, HDR-images, Vray meshes, IES-files, shaders), not only some bitmaps (Relink Bitmaps, Resource Collector). Resource Collector est mort! Vive Tertium Organum CollectoREX! (http://www.collectorex.msk.ru) Utility functions 1. Collect resources – collection of all resources (images, HDR images, Vray meshes, IES-files, shader files) pointed by current scene or Xref-tree to specified folders and update scene links 2. Unused – search in collect folders files that no longer used by any scene (or whole Xref-tree) link. You can delete founded files or move them to "local recycle bin" - subfolder "$trash$" created in folder where unused file had founded 3. Relink to resources roots – attempt to rewrite all scene (or whole Xref-tree) links so that they poin to files with same names as before but within specified collect folders. If some file doesn't exist in corresponding collect folder, link pointing to it remains the same. This function is needed when you move the whole project or its resources to another location or even computer 4. Resolve links to existing – this function is for ascertainment of real file paths (instead of stored in scene) of resources used by scene (or whole Xref-tree) and for rewriting all scene links so that they point to really existing files 5. Missing files Identity – output full object trees of scene (or whole Xref-tree) entities, that point to missing files 6. Convert to JPEG/TGA – conversion ".tif", ".tiff", ".psd", ".png", ".tga" and ".bmp" files to JPEG or TGA (w/alpha, RLE-compressed) files; if converting file has alpha channel, user can choose operation variant Interface ![]() Technical requirements and usage hints Tertium Organum CollectoREX created to work with scenes, which render by Default Scanline Renderer or Chaous Group VRay Renderer. Fry Renderer not supported. Maxwell renderer's materials: utility can extract only current layer and current coating info. Utility has tested with following 3dsmax versions: 9sp1-sp2, 2008, 2009. Work in 9 w/o sp1 and previous versions - impossible. Utility supports network paths. If you want to collect to network folder you must have read and write access to it. It's desirable - but not indispensable - to restart Max before using utility. Utility operates with big data arrays - so MAXScript garbage collector errors may appear. In some cases instability and amassing gc errors may cause Max crash. It's recommended to increase size of Initial Heap Allocation on MAXScript tab of Preference Settings window (Customize->Preferences…) at least to 100Mb. It will help utility to work more stable. Why choose Tertium Organum CollectoREX Because it:
Unpack archive. In Max select MAXScript->Run script and choose mzp-file. Then select Custimize->Custoimize User Interface..., in window "Custoimize User Interface" go to Toolbars tab and choose "Tertium Organum" from Category combo box. Draq button "Tertium Organum CollectoREX" to toolbar. In order to view CollectoREX icon you must restart Max. Quick start Main utilite purpose - collect all files linked with project to choosen by user folders. It's for order in mind and on hard disk. It's for transferring scenes to another computers. For collector quick start: 1. Load your scene (for beginning - not containing Xrefs). 2. Launch utility (utility button on toolbar is trigger button - click it once more to close utility). 3. To realtime log view open MAXScript Listener (F11 or MAXScript -> MAXScript Listener) 4. Choose collect folders, options from category Affect will become available ![]() 5. Click Collect Resources button. ![]() 6. Utitlity will collect all project resources, update resource links in scene and save scene. In scene folder will appear two files: backup-file and log-file. Details see on Site: http://www.collectorex.msk.ru Full user's guide: Tertium Organum CollectoREX Help Download DEMO version: http://www.collectorex.msk.ru/tocollectorex_demo.zip |
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